XiDragons CiM-CAM - The Cities in Motion Camera Mod

Wie der Name bereits sugeriert gibt's hier Sachen zum runter laden. / As the name suggests you will find things to download.

Moderators: XiDragon, BeAFrog

XiDragons CiM-CAM - The Cities in Motion Camera Mod

Postby XiDragon on 19. Feb 2011, 12:39

Latest Version: v1.32 Build 3

This mod has been tested and is found fully compatible with the game patch v1.0.12 and v1.0.13.

Image
Download & Installation

You have to install both, the full version and after that the patch!



Mod Functions

Whats New Overview:
(Look further down for more details.)
v1.32 Build-3
  • New: Shift-Tilt-Keys tilt the camera in smaller steps.
  • New: Shift-Rotate-Keys rotate the camera in smaller steps.
  • Changed: Mouse-Steering in editor is only disabled when using conflicting functions.
  • Changed: Mouse sensitivity range expanded to 0-20 (former 0-10).
  • Fixed: Camera steering with the pan keys got mixed up when using the Alternative-Camera-Mode or the Screenshot-Mode.
v1.32
  • Added: Preliminary function to change the camera field of view using Shift-Mousewheel
    in Screenhot-Mode. Using Shift-Mousewheel-Button resets the field of view.
  • Fixed: Autosave and Quicksave problems.
  • Fixed: Centering of camera direction.
  • Fixed: Rotating the camera did not work after turning off the Alternative-Camera-Mode.
  • Fixed: Camera jumped when switching between keyboard and mouse steering.
  • Fixed: Message about Alternative-Camera-Mode showing up after changing CiM settings.
  • Fixed: Conflicting features with the CiM editor.
v1.31
  • In the Alternative-Camera-Mode the camera tilt and rotation can now be steered with the mouse by holding down the right mouse button.
  • Configurability of the camera tilt keys.
  • Fixed: When autosave was turned off, quicksave was off as well.
  • Fixed: Quicksave only worked when it was a month where a autosave would have occured.
  • Fixed: Quicksaves counted the autosave counter down leading to not always creating a autosave in the month it should have been made.
  • Fixed: Turning off Screenshot-Mode always switched to the Alternative-Camera-Mode instead of the camera mode that was active before.
  • Fixed: When switching to Overview-Mode from Alternative-Camera-Mode far away objects were not displayed correct.
v1.30
  • F12 - Alternative configurable camera mode.
  • Print Screen - Saves a screenshot
  • F9 - Show-/Hide all lines.
  • Shift-F9 - Hotkey to display FPS.
  • F8 - Quicksave.
  • Autosave Function.
  • Mod configurable via settings.script.
  • Fixed: Game-Crash using Screenshot-Mode on huge maps like Berlin.
  • CiM-CAM Hotkey settings are now located in a separate tab under the game Settings->Controls.
  • Many small improvements.
Changelog
v1.22
  • Fixed corrupted language files.
v1.21
  • Fixed a small bug that kept the installer from recognizing the final CiM install folder.
v1.20
  • F11 moves the camera into an Oveview-Mode.
  • Screenshot-Mode camera steering optimized.
  • Keyboard shortcuts can now be set up via the ingame options.
  • Supported languages are English, German, Spanish and French.
  • Some minor improvements.


General Mod Functions:
  • Fog normally visible in the game when zooming out is turned off.
  • You can zoom a bit further out and in.
  • Autosave
    By default a autosave will be created every month and a maximum of 3 save will be kept. Saves will be kept separate for every map. This feature leads to a short stutter on the first of every month when the game is saved. This function can be configured via settings.script (look further down).
  • Supported languages are English, German, Spanish and French.

Hotkey Functions:
  • Tab - Hides and unhides the UI
  • Print Screen - Saves a screenshot
    into the folder "My Documents\Cities in Motion".
  • F8 - Quicksave.
    Saves will be kept separate for every map. The amount of saves to keep can be configured via the settings.script (look further down). By default a maximum of 3 saves will be kept before the oldest will be overwritten by the next quicksave.
  • F9 - Show-/Hide all lines.
  • Shift-F9 - Hotkey to display FPS.
  • F11 - Moves the camera into an Oveview-Mode high above the city.
  • F12 - Alternative-Camera-Mode
    This mode allows you to tilt the camera and when zooming in and out does not change the tilt automatically like the default camera does. It costs a little bit performance when you tilted the camera upwards and therefore this mode should not be used on low-end PC's.
    As long as this mode is active the following additional hotkeys are available:
    • Up-Down - Tilt the camera.
  • Shift-F12 - Activates/deactivates the screenshot mode.
    CAUTION! This mode costs a lot of performance!
    As long as this mode is active the following additional hotkeys are available:
    • Up-Down - Tilt the camera.
  • Shift-Tilt-Keys tilt the camera in smaller steps
    in the Alternative-Camera-Mode and the Screenhot-Mode.
  • Shift-Rotate-Keys rotate the camera in smaller steps
    in the Alternative-Camera-Mode and the Screenhot-Mode.
  • Shift-Mousewheel changes the camera field of view in Screenhot-Mode.
  • Shift-Mousewheel-Button resets the field of view.

To change the keyboard shortcuts go to Settings->Controls in the main menu or after pressing ESC during play.

Be informed that the mod will cost you a little bit performance when you zoom out to the max because the maximum zoom out level has been increased. If there is a need for a version with default zoom out level let me know and I will create one.


Configuring the mod via the settings.script file
CAUTION: If you make any mistakes or set the values too optimistic your game might crash!
Click to unroll description
The file is located in the folder "My Documents\Cities in Motion".
The following CiM-CAM entries are available after the game has been started and a map loaded with the mod installed. The shown values are the default ones:

$cimcam_AutosaveInterval = 1;
How often will autosaves be created. Values can be 1-12. Meaning: 1 = every month, 2 = every two month and so on.

$cimcam_SavesToKeep = 3;
As many autosaves and quicksaves are kept before the oldest will be overwritten. Values can be 1-12.

$cimcam_AltCamMode = 0;
Configures the alternativ camera mode. This entry can be set to 0 or 1. 0 means off and 1 = on. This mode can also be activated via a hotkey (by default F12).

$cimcam_MouseXSensitivity = 4;
$cimcam_MouseYSensitivity = 4;
These two values define the mouse sensitivity for the camera tilt and rotation in the Alternative-Camera-Mode. Values can be between 0 and 20 where 0 is the highest sensitivity and 20 the lowest.

$cimcam_HighPerfPC = 1;
Configures the alternativ camera mode (by default on F12). This entry can be set to 0, 1, or 2. Where 0 should be used for low-end PC's and 2 for high-end PC's. Higher values mean that the graphics will be better when you switched to this mode. Finding the right value for your PC has to be tested by yourself.

$cimcam_PerfValue512Maps = 10;
$cimcam_PerfValue768Maps = 10;
$cimcam_PerfValue1024Maps = 9;
$cimcam_PerfValue1280Maps = 7;
These 4 values configure the Screenshot-Mode. Every entry stays for a certain map size and can set to 1 to 10. Higher values stay for better graphics quality. But be careful, higher values need more performance. Especially with huge maps (size 1280 like Berlin) values too high can lead to game crashes!

$cimcam_MinCameraZoom = 55;
Influences only the default camera mode. Sets how close you can zoom in. Values can be between 55 and 200.

$cimcam_MaxCameraZoom = 570;
Influences only the default camera mode. Sets how far you can zoom out. Values can be between 200 and 900


Compatibility with other mods
This mod will work fine with other mods as long as they do not change the same script files that this mod changes.
List of files used by this mod
\metro\defaults\controls.keys
\metro\defaults\controls.keys
\metro\scripts\controls.script
\metro\scripts\main.script
\metro\scripts\ui.script
\metro\strings\de.strings
\metro\strings\en_US.strings
\metro\strings\es.strings
\metro\strings\fr.strings
\metro\ui\menus\controls.script
\metro\ui\menus\mainmenu.script


Known Issues
None.


Acknowledgements
Colossal Order and Paradox for developing a great Game.
Liechti for his great Tool the GS-Fileviewer.


Hope you'll have fun using this mod.

Yours
XiDragon


Download & Installation

You have to install both, the full version and after that the patch!


ImageImageImageImageImageImageImage

* "Cities in Motion" is a registered trademark of Paradox Interactive. All rights reserved.
User avatar
XiDragon
Site Admin &
Site Admin &
 
Posts: 111
Joined: 20. Apr 2008, 20:21
Location: Frankfurt a.M.

Re: XiDragons CiM-CAM - The Cities in Motion Camera Mod

Postby molosse on 16. Mar 2011, 19:00

merci c'est cool
molosse
 
Posts: 1
Joined: 16. Mar 2011, 18:57
Location: nantes

wotowt

Postby InfergeHefGex on 18. Mar 2011, 03:42

thanks
InfergeHefGex
 

Re: XiDragons CiM-CAM - The Cities in Motion Camera Mod

Postby douglasrac on 20. Mar 2011, 02:53

Hi,

It's indeed a great mod, but I have a problem. When I use the screenshot mod I get a black panel in the middle of the screen and it doesn't go away unless I exit the game.

http://i52.tinypic.com/zx876a.jpg

http://steamcommunity.com/profiles/76561198017970645/screenshot/541763021845873670

Anyway to fix it?
douglasrac
 
Posts: 5
Joined: 20. Mar 2011, 02:49
Location: Brazil

Re: XiDragons CiM-CAM - The Cities in Motion Camera Mod

Postby XiDragon on 20. Mar 2011, 14:29

douglasrac wrote:Hi,

It's indeed a great mod, but I have a problem. When I use the screenshot mod I get a black panel in the middle of the screen and it doesn't go away unless I exit the game.

http://i52.tinypic.com/zx876a.jpg

http://steamcommunity.com/profiles/76561198017970645/screenshot/541763021845873670

Anyway to fix it?



Hi,

from your screenshot I can see that you have other mods installed as well. I am pretty sure that one of them is in conflict with Cim-CAM.

See you
User avatar
XiDragon
Site Admin &
Site Admin &
 
Posts: 111
Joined: 20. Apr 2008, 20:21
Location: Frankfurt a.M.

Re: XiDragons CiM-CAM - The Cities in Motion Camera Mod

Postby douglasrac on 20. Mar 2011, 16:41

You are right!

The conflict is with LineNumberMod. Specifically in the file en_US.strings. I fix it put CIM CAM data on it. I'm glad you made very clear were you modify the file.

THANK YOU!
douglasrac
 
Posts: 5
Joined: 20. Mar 2011, 02:49
Location: Brazil

Re: XiDragons CiM-CAM - The Cities in Motion Camera Mod

Postby douglasrac on 29. Apr 2011, 17:06

Hi,

Everytime I open Control Panel under Settings in the menu, I can never close it.

Here is my log_metro

Error: Runtime error in "metro/ui/menus/controls.script" at line 76: Cannot read valueless variant!
Error: Called from "metro/ui/menus/controls.script" at line 107
Error: Called from "metro/ui/menus/controls.script" at line 210
Closed log in "userdata/log_metro.txt".

So it's related to this mod.

Can you help me?
douglasrac
 
Posts: 5
Joined: 20. Mar 2011, 02:49
Location: Brazil

Re: XiDragons CiM-CAM - The Cities in Motion Camera Mod

Postby XiDragon on 13. May 2011, 11:19

douglasrac wrote:Hi,

Everytime I open Control Panel under Settings in the menu, I can never close it.

Here is my log_metro

Error: Runtime error in "metro/ui/menus/controls.script" at line 76: Cannot read valueless variant!
Error: Called from "metro/ui/menus/controls.script" at line 107
Error: Called from "metro/ui/menus/controls.script" at line 210
Closed log in "userdata/log_metro.txt".

So it's related to this mod.

Can you help me?



Hi,

What version of CiM do you use?

SeeYa
User avatar
XiDragon
Site Admin &
Site Admin &
 
Posts: 111
Joined: 20. Apr 2008, 20:21
Location: Frankfurt a.M.

Re: XiDragons CiM-CAM - The Cities in Motion Camera Mod

Postby douglasrac on 16. May 2011, 16:42

Cities in Motion 1.0.17

CiM-CAM v1.32 with Patch Build_3
douglasrac
 
Posts: 5
Joined: 20. Mar 2011, 02:49
Location: Brazil

Re: XiDragons CiM-CAM - The Cities in Motion Camera Mod

Postby XiDragon on 19. May 2011, 13:21

douglasrac wrote:Cities in Motion 1.0.17

CiM-CAM v1.32 with Patch Build_3



Let me quote myself from the first post of this thread:
This mod has been tested and is found fully compatible with the game patch v1.0.12 and v1.0.13.


I currently do not have the time to update the mod.
User avatar
XiDragon
Site Admin &
Site Admin &
 
Posts: 111
Joined: 20. Apr 2008, 20:21
Location: Frankfurt a.M.

Next

Return to Downloads

Who is online

Users browsing this forum: No registered users and 25 guests

cron